This is a long overdue blog post. I’ve literally been on the run since the 48 Hour Project to the point I hadn’t had the time to sit down and really decompress the whole experience. Here’s an excerpt of my blog post from last year that explains the concept of the 48 Hour Film Project. The way it works has stayed the same so I might as well use the quote feature.
Teams gather together on Friday evening, there each pulls a genre out of a hat for their film. Also all teams are given a character’s name and occupation, a line of dialogue and an object that must appear in the film. Once all elements are handed out, the insanity begins. The clock starts ticking. A copy of the film has to be delivered in person Sunday evening.
This years compulsories were DWIGHT/DANETTE WILLIAMS-Party Planner, a CD, and the line “How do I look?”
Our team drew the genre ADVENTURE SERIAL
We only had five minutes to go before we handed it off this year, but we did make it on time. As of this writing the showings for the 48 Hour Project have come and gone. We made the cut from the initial four screenings to be included in the BEST OF RICHMOND screening the following weekend. Where we were selected to take home the BEST SFX and BEST USE OF CHARACTER awards. Which is pretty awesome if you ask me!
We continue to try and find ways to streamline and refine our production pipelines. This year on a whole ran much smoother than previous years. And I’d like to believe that it shows up in the final product.
It’s incredibly inspiring to have the opportunity to work with such a large group of amazingly talented folks.
To be continued?
So there is much to blog about. But there hasn’t been much time or energy to do so. I desperately need to finish my write up of the 12 Week Challenge. And maybe pimp out the new clubhouse area.
I also need to give a run down of this year’s 48 Hour Film Project. Team Hand Turkey went big this year. And in my admittedly own biased opinion we came up with our best effort yet. The debut screening is today at 4PM EST here at the Byrd. After the premiere we’ll be able to host it online. And I’ll
shamelessly pimp share it with any and every one interested in seeing it.
In other news and to prevent this from being a post devoid of content beyond the promise of future content. A week or so ago for my warm up drawing I decide to do another sketch card to donate to Kelly Light’s phenomenal cause Ripple Sketches.
Please take the time to look over what’s being offered over there. Some really awesome art is being put up for very little money. BUT 100% of that money is going towards animal rescue in the Gulf. Do a good thing, and get great art. It’s win win.
I’m happy to say there has already been a donation to the Sea Turtle Conservancy for this card, and it will soon be living in Reno, NV with one of my fellow 12 Weekers (Thanks Donna Jeanne!). But so much great art is getting posted every day I’m sure you can find something to tickle your fancy.
Again more posting, more often soon. But now I need to clean myself up a bit*. I got a film showing!
*Just a bit mind you. This is Richmond. And it is over 100° F today.
It’s one of those unfortunate coincidences that as soon as I was able to launch my personal site/blog, that almost all of the work I’m doing is work I can’t show off right now. Typical, really.
With that in mind I thought I’d take a minute (or twelve depending on how long it takes to write this post up) and point anyone reading in the direction of a project I’m helping on, that I *can* talk about. At least a bit.
On and off for about a year now I’ve been helping with story development on an animation short that as far as I can tell is the zombie love child of Bassam Kurdali (Dirctor of the first open movie project, Elephants Dream), a Golden Idol Calf, and SCIENCE!™.
The short is called tube, feel free to check out the ongoing blog found on the production page. And also to check out the other members of the team. It’s certainly not an exaggeration in saying that they are all completely awesome collaborators. Many of whom I’ve been fortunate to have worked with on multiple projects in the last couple years (some under insane conditions, 48 hour I’m looking at you), and a handful I’m glad to have encountered for the first time with this project. So do check out the Team page, to get an idea of who I’m talking about. They’re all great, and it’s both exciting and humbling to be asked to work within the confines of such a talented group.
So beyond just the opportunity to work with such an exciting talented and diverse group of individuals, who I’m sure are going to make me look awesome by association, I’m also getting a chance to really get out of my comfort zone with storytelling. My main bit of input thus far has been to help the story team take all of these big giant and very visual brush strokes, and try to tie them down enough that the film will (fingers crossed) play well even for people not in the know of what we’re trying to pull off, or the original source material. It’s going to look, and sound great. That’s not even a question mark, and that’s the reason I jumped at the opportunity to help when I was asked. Frankly I’m lucky that my list of collaborators all happen to be people I love to work with. Doing illustration, and this is almost a cliche to write out, but it’s because it’s true, can be a pretty isolating work environment. So it’s good to have the chance to get out of isolation with work from time to time. A lot of time these big group project help reaffirm why I love making things in the first place. I have a short list of people that I keep in the “just say yes” pile when it comes to future projects.
And the folks working on tube are all on it.